Chrome Logo

Google Chrome as Assistive Technology

Google Chrome as AT

Presenter: Mike Marotta

Length: One hour

Overview:

Mr. Marotta discussed how Google Chrome could be used an AT device for students of varied needs. he discussed the SETT framework and then went through specific tools that could be used to address different need areas. Throughout the presentation he tied each tool back to UDL. While he did not mention UDL specifically he talked about the main principles indirectly. Each of the tools he mentioned helps to facilitate learning by helping perception and comprehension. They also encourage communication while also supporting engagement.

  • SETT (Student, Environments, Tasks, Tools)
    • To focus not on tools but on the areas that are critical for having working tools.
    • Tools are the last part of the framework.
  • Google Chrome
    • Can work on any computer. No need for special computers. Very Portable.
    • All supports follow the learner when they use their Google account.
    • Chrome Store is the home for all of the apps.
    • Chrome Apps and Extensions
      • Apps open new tabs
      • Extensions work on the current tab
    • Does not work on Android
    • Many of the traditional apps have analogs in Chrome
    • Chromecast allows casting from a computer to another display wirelessly
    • Installing Apps
      • Log in to Chrome
      • Go to the Chrome store
      • Select an app
      • Select "Add to Chrome" and follow the directions
  • Chrome Apps

What is AT?

Assistive Technology (AT) is an umbrella term for anything that can be used to improve access and function for anyone with a disability. It is a very broad term that is used for low tech items (rubber balls) to high tech (iPads). Other examples include prosthetics, wheelchairs, software, and input switches. AT can be adapted and used for any disability.

What is UDL?

Universal Design for Learning (UDL) is a set of guidelines and principles that provide a schema for educators and trainers to create inclusive learning experiences. It is designed to be flexible so that all learners can have an equal opportunity to acquire knowledge and skills. The guiding principle is that everyone is unique and deserves the opportunity to learn as much as a their peers. By incorporating UDL in curriculum design educators can meet this need and principle.

Resources